- Fog → Foggy
- Rain → Soaked / Flooded
- Snow → Chilled / Snowy / Frost bit
- Storm → Shocked
- Sandstorm → Sandy
- Starfall → Starstruck
- Admin: → Meteoric(10x),Banned(20x),Salad(20x)
- Use appraisal to get a random mutation!
Use appraisal to get a random mutation!
- Muddy (×5.0) = Sandy + Flooded (does not work with Soaked)
- Frostbit (×3.5) = Chilled + Snowy
- Mossy (×3.5) = Foggy + Chilled
Garden Horizons Value Calculator
This calculator estimates Garden Horizons sell value using the community-known rules: per-plant quadratic weight scaling ((weight / baseWeight)²), plus ripeness, color variants, and mutation stacking. It’s a fanmade tool inside the Grow a Garden calculator ecosystem.
How the math works
- Base sell: uses the plant’s sellUnripe at its baseWeight.
- Weight factor: (weight / baseWeight)²
- Ripeness: Unripe ×1, Ripened ×2, Lush ×3
- Variant: None ×1, Silver ×2, Gold ×5
- Mutations: additive stacking multiplier (see below)
Mutations (stacking rule)
Mutations stack as:
mutationMultiplier = (Σ mutationMultipliers) − (count) + 1
Example: two ×1.5 mutations → (1.5 + 1.5) − 2 + 1 = ×2.0
All plants (base sell + base weight)
Base sell is the unripe sell value at the plant’s base weight. Heavier weights scale quadratically.
Garden Horizons Available Codes
Redeem these Garden Horizons codes for free Shillings, Seeds, and exclusive rewards. Codes may expire - redeem them quickly.
15x 🥕 Carrot Seeds
3x 🌽 Corn Seeds
Requires joining Dawn Digital group
2x Dawn Seed Pack
1x Super Sprinkler
Requires joining Dawn Digital group
1x of Every Sprinkler
February 26th
March 1st
March 14th
FAQ
Why does weight matter so much?
In Garden Horizons, each plant follows a quadratic value formula: (weight / baseWeight)². That means if the weight of the same plant doubles, its sell value usually becomes about four times higher before any extra multipliers are added.
Why does a plant show “TBA” or not calculate?
Some plants in the source data are still missing details like baseWeight or sell value. Until that information is added, the calculator cannot show a fully accurate result.
How do multiple mutations stack?
First add the mutation multipliers together, then use this formula: (sum - count + 1).